Weekly report!

Redid most of the GUI art this week. Got some decent looking art in place, I’m pretty happy with it anyway. New opening screen – new layout to the pre-game screens – new loading screen for zone loads – new GUI borders in the game itself. It’s not perfect, but it’s functional, and looks pretty decent without overly detracting from the gameplay.

Enough chatter – some screenshots!

A novice quest.

Opening screen.

Character selection.

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