Progress

The new server is holding up very well, no issues so far.  We had a brief downtime on the hosting end – couple of hours, not a big deal – and other than that, the server has been doing great.

I’ve set up an SVN workstation on CVSDude, so that I can quickly pop work back and forth between my home workstation and my laptop (which I use during breaks at work – advantage to working nights is it’s QUIET sometimes!).

Some steady improvements to the game, including:

  • More GUI improvements.
  • Removal of much of the “stock” kit art that had been acting as placeholders.
  • Terrain polishing of the starting zone.
  • Additions of new spawns, NPCs, buildings – fleshing out the content.

Still a pile more work to go, but I’m making steady headway.

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