The new server is holding up very well, no issues so far. We had a brief downtime on the hosting end – couple of hours, not a big deal – and other than that, the server has been doing great.
I’ve set up an SVN workstation on CVSDude, so that I can quickly pop work back and forth between my home workstation and my laptop (which I use during breaks at work – advantage to working nights is it’s QUIET sometimes!).
Some steady improvements to the game, including:
- More GUI improvements.
- Removal of much of the “stock” kit art that had been acting as placeholders.
- Terrain polishing of the starting zone.
- Additions of new spawns, NPCs, buildings – fleshing out the content.
Still a pile more work to go, but I’m making steady headway.