Not a whole lot new to report this week. I’ve been sick part of the week, which hasn’t helped get things done. And I want to save the new models for the upcoming zone screenshots in a couple of weeks. Have to have something really new to show folks!
What I have been working on are new models for the zone and tweaking the ones I posted here a bit. I got a lot of comments that the wood color was too yellow. Blame it on doing art on a laptop – it looked fairly good there! But on my screen at home, it’s that bright, blaze yellow.
Lesson: test everything on multiple platforms. Even art.
Most of the buildings for the Knight town are complete or semi-complete. Once those are done, I’ll be doing some models of a few outlying areas. Then I’ll try placing them in a zone. First zone should be running for a flythrough of terrain and architecture in a couple of weeks. From there, I’ll flesh it out further, and begin working on DTS shapes for the game – that’s characters, npcs, monsters, and all that fun stuff.